Amazing beat's user interface is probably the most simplistic and easy to understand that I have ever encountered in an iPhone app. It's pretty much two screens. The first is a menu screen where game players get to choose from 1 of 5 music choices. Those choices are "Prelude Theme", "Collision Course", "Rave Beat", "Spread the Wings", and "Sonic Blaster". Each of these requires a different level of skill and offers a different type of music. The second screen is the game play screen itself. It looks like a two sided speaker with a tweeter on one side and a woofer on another. That's pretty much it.
The game play of Amazing Beat is a simple but it's not easy. Basically it is a guitar hero style game where users touch the appropriate item to keep the game going. One side of the screen is squares and one side is circles. As the squares and circles fall from the sky users need to tap the matching side of the screen for each one that falls. As users do this the music continues and more items keep falling. That's pretty much it. It's a game of skill, reflexes, and simplicity.
The game has gamecenter and social media connections where people can share there thoughts about the game as well as their successes. This is not that uncommon for mobile games but it is a nice touch and I feel adds more to the enjoyment of the game.
The game isn't that hard to play but it's also not that easy to become good at because it's fast paced and challenging. I think some people may find this challenge fun and others might get discouraged by it and quit. I can definitely recommend this app but I would personally believe some will like it and others will pass. It's fun but not fun enough for some to put up with the frustration of playing it.