Cantor D’Ahma waited his whole life for this day. Born with a gift to jump between worlds, the young realm walker is finally ready to leave his elderly mentor and accept his role as protector and defender of the realms.
But mere hours after he steps through his first portal, Cantor discovers that his job will be more dangerous and difficult than he ever imagined. The realms are plagued with crime and cruelty, and even members of the once-noble Realm Walkers Guild can no longer be trusted. To make matters worse, his first assignment—finding a dragon to assist him on his quest—has led him to Bridger, who is clearly inept and won’t leave him alone.
With the help of his new friends Bixby and Dukmee, Cantor must uncover the secrets of the corrupt guild before they become too powerful to be stopped. But his skills aren’t progressing as fast as he would like, and as he finds himself deeper and deeper in the guild’s layers of deceit, Cantor struggles to determine where his true allegiance lies.
In book two of Donita K. Paul’s Realm Walkers Series, Cantor, Bixby, and Dukmee must band together to find the storied realm walker Chomountain after the devastating attack by the corrupt Realm Walkers Guild.
But what they discover while traveling turns their mission upside down and they must now find a way to restore Chomountain before they and he can restore the guild once more.
In the third and final Realm Walkers novel by bestselling author Donita K. Paul, Cantor, Dukmee, and Bixby face their greatest challenge yet: rescuing the nine realms from the tyranny of Errd Tos, whose influence over the Realm Walkers Guild has grown even stronger.
Prophecies tell of three realm walkers who lead the charge against such evil and reestablish order under Primen. But the prophecy says nothing about how to fight a madman who is harnessing realm walkers’ powers to create a crazed army. Bixby is sure her friends Cantor and Dukmee are two of the chosen ones—and had hoped she might be the third. But when it appears her mission may lay elsewhere, each member of their group must make difficult decisions that could affect the fate of every realm.