Amazon has Twitch, and Alphabet has YouTube Gaming, both of which are essentially platforms in which gamers can live stream their gaming sessions to an audience. Earlier in August, Microsoft seemed interested in heading down that path as well which explains why they acquired live streaming service Beam.
So the question is, with the acquisition of Beam, when will we actually see Microsoft put their acquisition into play? For those wondering, that time is this coming winter. This was announced during TechCrunch’s Disrupt conference, in which Beam confirmed that it would be launching on the Xbox One and Windows 10 this winter.
So how will Beam differentiate itself from existing platforms like Twitch and YouTube Gaming? Apparently through features like low latency, in which apparently it can stream with under one second of delay. It also has a unique feature in which your audience is less of a passive audience and more of an interactive one.
Viewers of the stream, in certain cases, will be allowed to take control of the game being played, so streams will have some participation involved, as opposed to viewers just sitting there and watching the streamer play. It will be interesting to see how Beam fares against the competition, so do keep an eye out for its release.