The Elder Scrolls V: Skyrim developer confirms working on Nintendo's latest system "definitely a possibility" if it doesn't require changes to game design.
At this year's Electronic Entertainment Expo, Nintendo unveiled its Wii U system and touted an extensive lineup of third-party publishers, including Electronic Arts, Warner Bros. Interactive Entertainment, Namco Bandai, Sega, Ubisoft, Codemasters, and Tecmo Koei. One more heavy hitter may be added to the system's third-party lineup soon, as the UK Official Nintendo Magazine website is reporting that Bethesda Softworks is taking a closer look at adding Wii U to its multiplatform strategy, which currently focuses on the Xbox 360, PlayStation 3, and PC.
"It's definitely a possibility for the future," Bethesda vice president of marketing Pete Hines told the site. "We'll look at any platform that will support [the] games we're trying to make, but that's the key thing--the console has to support the game as it is designed."
However, even if the Wii U can run a game just as Bethesda imagined it, that doesn't necessarily make the decision to add it to the platform lineup a no-brainer.
"Just doing 360, PS3, and PC, I don't think people understand the amount of work that goes into that," Hines said. "All of the localization you have to do, all of the testing you have to do, on every platform in every language It's a pretty huge undertaking."
Following the European launch of Wheelspin for the Wii in 2009, all of Bethesda's retail games (both those it develops and those it publishes) have been created for the Xbox 360, PS3, and PC. That slate includes Rogue Warrior, Fallout: New Vegas, Brink, and Hunted: The Demon's Forge, as well as upcoming titles Rage, The Elder Scrolls V: Skyrim, Dishonored, and Prey 2.