Epic demoing Infinity Blade: Dungeons at the third-generation iPad event last March.
(Credit: Donald Bell/CNET)
It's turning out to be a bumpier road than expected for high-profile iPad game Infinity Blade: Dungeons.
The game, which was previewed on-stage by Epic Games as part of Apple's debut of the third-generation iPad last year, now faces further delay following the closure of Impossible Studios, the team put in charge of the project.
Epic today said it was closing the six month old studio and laying off its team, a move that means another delay for the unreleased game.
"When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team," Epic Games founder Tim Sweeney said in a post late Friday. "It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn't working out for Epic."