PS Vita port of popular 2D fighting game from Arc System Works to have new characters and modes; update also coming for PS3 and Xbox 360.
Next to the Street Fighter IV series, the BlazBlue series is also a popular choice for gamers who wish to sate their fighting game fix. According to the latest issue of Famitsu, the PS Vita version of the fighting game, titled BlazBlue: Continuum Shift II Plus, will be out this Winter in Japan.
This port will not only keep the game's original aspect ratio and resolution thanks to the new console's specs, but will also have new scenarios for the game's story mode which may showcase stories for recently-added characters like Makoto, Valkenhyn, and Platinum. The game will also feature a network mode where players can fight each other in teams, as well as a reworked version of Abyss mode which made its debut on the PSP version of BlazBlue: Continuum Shift II.
The port will bring in a new character: Relius Clover. The character made his appearance in BlazBlue: Continuum Shift's story mode as Carl Clover's evil father. Like his son, Relius controls a puppet called Ignis to help fight against his opponents. In contrast to his son's fighting style, he summons his puppet manually by pressing the drive button, in which he can follow up with moves of his own. The all-new playable character recently made his debut in a BlazBlue: Continuum Shift II update location test that was held on August 11 in Akihabara. The update itself will be made available in Japanese and Asian arcades this Fall.
Famitsu also mentioned that this version of the game will be coming out for Xbox 360 and PS3. Whether this version will be sold as a retail or as DLC to complement the existing version of BlazBlue: Continuum Shift has yet to be confirmed.