The iOS platform seems meant for fast paced arcade action, and The Collider focuses on that style with a 3D falling game. We have seen this type of game before on iOS, but most either are hard to control, get bogged down in story, or simply miss out on the challenge, and fun. The Collider aims to be different by providing more of an endless set-up with tons of speed during your descent. There are also smooth controls, which are as simple as dragging your finger to position a white dot into the gaps that appear.
The game pits you in a 3D tunnel with various blockades along the way, with each obstacle having just small gaps to get through. As you progress, the speed simply increases, and the simple smooth control scheme lets you handle the added speed as you maneuver through the dangers. All of the action is presented with a high quality 3D layout with a futuristic style with neon coloring. One of the best parts of the game is that it’s broken down into groups of 100, which ties into speed increases, as well as checkpoints. For instance, if you make it to 500, but lost before 600, you can restart your next run at 500 with the speed increase that it includes. That way it’s up to you to restart back at 100 each time, or be tossed right into the fire.
There are a lot of little features in The Collider, but it’s a relatively basic game that doesn’t have the longest life span. Every section plays almost identically with just a few different obstacle layouts to fit through as you travel down the tunnel. There are 10 levels overall, and while the look, and speed change, it still feels almost identical. The core mechanic is just simple, which is good on the one hand, but not the best for replay on the other hand. The game is completely free to enjoy with the ability to continue runs with coins, or replenish your ship count, which is like an energy meter. The ship count replenishes each time you set a high score, so it doesn’t come into play much.
The Collider ($0.99, Universal) offers simple fast paced fun that is effortless to control, and nice to look at making it worth considering. It’s too simple in the long term, and the developer is having a tough time deciding between free to play, and premium leaving the app with problematic bits.