It isn’t exactly a secret by now that Bethesda is having some major issues with the PS3 version of Skyrim: Dawnguard. PS3 players are being left out in the cold thanks to a number of technical problems Bethesda is facing with the console, and the studio said a few weeks back that it may not be able to release the DLC if it can’t figure out a fix for these issues. At the time, Bethesda said that it had been working closely with Sony to solve the issue, a statement that SCEA VP of publisher relations Adam Boyes echoed when recently speaking to Kotaku.
Boyes says that Sony has been working with Bethesda to get Dawnguard in a playable state, but warned that he couldn’t guarantee that Dawnguard will eventually see the light of day on PS3. “We work with all of our partners to try and solve their problems,” he said at the New York Gaming Conference. “We have a big, broad dev support team that works closely with Bethesda—and with all of our partners — to work with them to solve any sort of issues they have along the way.”
“Of course, I always want everything to work always for everyone. I can’t promise any kind of resolution or timeline but can say that everyone involved is trying their best to get this stuff working.”
Sadly, it seems that Dawnguard missing PS3 entirely is still a possibility. Bethesda first told us about its PS3 issues last week, and since that update was delivered, the studio hasn’t made another official statement on the matter. Bethesda did take some time to assure PS3 users that Dawnguard wasn’t delayed on PS3 because of Hearthfire‘s development on Xbox 360, but other than that, updates on Dawnguard have mostly come from Bethesda’s Pete Hines replying to angry players on Twitter.
Hopefully that isn’t the case, as PS3 players have already experienced a number of headaches with Skyrim. The game was particularly buggy on PS3 after launch, leaving some very unfortunate gamers with unplayable saves. That problem seems to have been fixed for the most part, but this new set of DLC obstacles might prove to be too much for Bethesda to overcome. Stay tuned.