When you think of racing, it’s easy to think of NASCAR racing. A game based on NASCAR racing sounds like a good idea letting you get behind the wheel, drive at high speeds, pass cars, and race towards the finish. At first glance, Daytona Rush looks like a deluxe racing experience. Once you start to play it though, you realize that it’s just an endless runner with a three lane set-up akin to Subway Surfers. There’s no race to the finish, or varying tracks and contests, and instead all you do is swerve in and out of traffic. We have seen traffic dodging games before, and it seems all Daytona Rush does is put a new coat of paint on the style.
The game does feature missions to complete, upgradeable cars, and unlockable cars. You can also go to the pitstop in each lap to refuel, as well as try to tail drift on opponents to earn some bonus coins. You can make three mistakes per race, until you car is too damaged to continue, which creates a crash animation. There’s a deluxe 3D graphics engine with smooth controls, and numerous cars on screen to dodge. Through all of the features and effects, you’re left with a game you have likely played before with few additions to the style beyond looks. It’s also a relatively simple challenge that offers little to compel you to keep playing. The game would benefit from the ability to get a bonus from side swiping opponents off the track.
Daytona Rush (Free, Universal) is one to steer clear of despite the promising nature, and stock car racing theme.