At Game Developers Conference, Microsoft detailed DirectX 12. Promising a "console-like API," the key feature of DirectX 12 is Direct3D 12, which Microsoft's Anuj Gosalia jokingly described as "more Direct than ever." As expected, it will run across "all Microsoft platforms," including "the lowest of smartphones, to game consoles, to the highest-end graphics cards."
Direct3D 12 will allow developers to "fully exploit the GPU." As a result of the update, Gosalia promises that Xbox One games will see "increased performance."