Founder and CEO of Epic Games honored for creation of "catalysts in the evolution of gaming."
Since releasing his first game in 1990, Tim Sweeney's impact on the games industry has been immeasurable. Next year, the founder of Epic Games will be honored for his efforts at the annual DICE Summit.
The Academy of Interactive Arts and Sciences today announced that Sweeney will become the 16th inductee into its Hall of Fame, honored for his hand in creating the company behind numerous hit games and franchises, and one of the industry's most ubiquitous game engines--the Unreal Engine.
"Tim's vision has changed the face of gaming with the advent of the Unreal Engine and the commitment of Epic, as a studio, to bring both consumer and industry-facing technology to new heights," president of the Academy of Interactive Arts and Sciences, Martin Rae, said.
"We're honored to add Tim Sweeney to our Hall of Fame. His unrelenting and innovative work on behalf of developers and gamers has created the imaginative games that help to drive the success of our industry."
The DICE Summit's 15th Annual Interactive Achievement Awards will take place on February 9 and will once again be hosted by Jay Mohr. Sweeney's award will be presented by Epic Games vice president Mark Rein.