The Fallout 4 patch release date is here for some people but not for everyone. With a full change log in tow we want to take a look at the most important things to know about the Fallout 4 1.3 update for PS4, Xbox One and PC.
In January, Bethesda confirmed a February Fallout 4 patch 1.3 for the PC with a release into beta on Steam. The 1.3 beta allowed anyone with a copy of Fallout 4 for PC to try out the early version of the update ahead of its public release date.
Last year, Bethesda detailed its update schedule so we knew that the beta release would be followed by a release for the PC followed by a release for the Xbox One and PS4. We just didn’t know when to expect the final release of the latest Fallout 4 patch.
Earlier this week, Bethesda finally gave us the sign we were looking for.
The Fallout 4 1.3 update is here and today we want to go over the most important things PC, Xbox One and PS4 users need to know about its features, bug fixes and the Fallout 4 patch 1.3 release date. This is the biggest update yet for Bethesda’s newest game.
Fallout 4 Patch 1.3 for PC
The Fallout 4 patch 1.3 is now available for all PC users through Steam. The update is an automatic download.
Some Steam users are seeing a 94MB download through Steam so it should be a quick install for many users.
If you’re using a slow connection, it might be a good idea to plug your ethernet cord into the back of your computer.
Xbox One & PS4 Fallout 4 Patch Release Date
The Fallout 4 patch 1.3 isn’t live for the Playstation 4 or Xbox One but the updates should arrive sometime in the near future.
It looks like a release is still imminent but Bethesda still hasn’t confirmed a specific date for either update.
Bethesda’s previous update, 1.2, arrived for the PS4 first. It’s not clear if Bethesda will do the same with the 1.3 update so console owners will need to be on the lookout during the week.
The Fallout 4 1.3 update comes with more than just bug fixes and tweaks. It also comes with some new features including a new ambient occlusion setting dubbed HBAO+.
NVIDIA’s posted a complete run down of the big changes to Fallout 4’s graphics in 1.3. Here’s how the company describes the addition of HBAO+:
In the screenshot below, note the deeper, richer shadowing around every window and building edge; the prominent and realistic shadowing around vehicles; the shadowing that enables you to discern tufts of grass and smaller pieces of foliage; the new shadowing on building interiors; the shadows in the crater that enable you to see the different height and depth of terrain features; and the screen-wide ambient occlusion shadows that are visible even in the very back of the scene, most visibly under the highway.
The 1.3 patch also comes with a new menu that will help you better delegate tasks to settlers inhabiting your various settlements. You can get a feel for that change below.
NVIDIA’s also gone into detail about these changes and how the changes differ from the weapon debris effects in 1.2:
Currently, if you shoot a wall or other surface with a weapon in Fallout 4, small debris particles are emitted from the bullet hole or weapon impact point before fading in mid-air. Similarly, if you shoot a soft surface and leave a crater a plume of dust and dirt is kicked up before quickly vanishing. With Weapon Debris enabled chunks of actual debris are rendered, and persist in the scene. In addition, these particles can be manipulated by player, NPC and enemy movement, and explosions, which send debris flying throughout the scene.
You can also see this in action in the video below:
There are also two other features included in the Fallout 4 1.3 patch. One of them is PC only which is noted in parentheses. They include:
Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
Improved “ESDF” keys remapping support while in Workshop mode (PC)
We expect Xbox One and PS4 users to run into problems as well.
Gamers are encouraged to report feedback about Fallout 4 problems with this update as they see them so that Bethesda’s engineers can work on fixes for upcoming patches.To do that, you’ll want to head right here.
If you run into a problem with your game after installing the 1.3 patch, there’s a good chance you’ll find a fix for your issue in our collection of fixes for common Fallout 4 problems.
AMD Driver Hot Fix for Fallout 4 Problem
AMD has released a hotfix for a Crossfire problem that emerged immediately after the 1.3 patch release for the PC.
The AMD Radeon Software Crimson Edition 16.1.1 Hotfix change log can be found here. The company notes that it fixes an issue where “flickering may be experienced at various game locations with the v1.3 game update and with AMD Crossfire enabled.”
AMD says that it’s still working to resolve two other problems including an issue where “foliage/water may ripple/stutter when game is launched in High/Ultra settings mode” and another where “thumbnails may flicker or disappear while scrolling the Perk levels page.”
21 Fallout 4 Mods We Want for PS4 & Xbox One
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Fallout 4 has a massive (and diverse) catalog of weapons. There is one (ok, probably more than one) thing missing though: Lightsabers.
Yes there's an alien blaster that you can find in the game but Fallout 4 is missing one of outer space's most iconic weapons. For now at least.
You can't wield a lightsaber in the Xbox One and PS4 versions of Fallout 4 but you can use one if you own the PC version of Fallout 4.
The Lightsaber Renew mod brings Star Wars to Fallout 4 and allows gamers to use different colored lightsabers against enemies.
Pair it with the Darth Vader helmet mod and you can turn your character into one of the master's of the dark side.