That’s right, the bird’s coming back. Mere hours ago, creator Dong Nguyen spoke with CNBC’s Kelly Evans, announcing his plans to release a new version of the beloved game come August.
Back in March, Nguyen had the game removed from app stores, citing that it was simply “too addictive.” This, despite his one-man studio pulling a reported $50,000 in ad revenue daily. This, despite the “addictive-ness” being what made it interesting at all in the first place.
The new version will have multiplayer, a feature supposedly designed to lessen the crack-like qualities of the game.
And yet, who are we to judge? Why, we’re the merry band of AppsZoom editors, of course, here to offer you the best flappy alternatives on the market today.
We looked for titles that stayed true to the flappy-spirit, fulfilled the same 5″ play-lose-rinse-repeat formula, and yet managed to be a cut above the piles and piles of competition.
All flown—all done, so lift me on the pyre— The Feast is over, and the flaps expire.
Noodlecake Studios Inc brings you the absolutely necessary FlapThulhu, just like your beloved Flappy Bird, but with a whole lot more madness and cosmic evil.
You already know the goal is to flap through the gates without touching anything, which will cause you to lose immediately. It’s addictive, it’s too easy to hit replay, yadda.
The gravy that makes this Flappyclone several steps above the rest: the graphics are drenched in putrid greens and purples, and the general level of pixel art is just splendidly grotesque. Another clear bonus over the original: there are skulls to collect, 10 of which will net you access to the hallowed Fight Mode. It’s a reason to keep your tentacles flapping away.
It’s as darkly flaptastic as the genre gets. Ph’nglui mglw’nafh Flapthulhu R’lyeh wgah’nagl flaptagn!
Flappy Bird sucks. There, I said it. Flop Rocket does absolutely everything it needed to do in order not to suck, and yet still fits squarely into the FB-like genre. Massive kudos to devs Butterscotch Shenanigans for pulling it off.
The concept is the same – pilot your guy through a sidescolling world rife with obstacles that will kill you with one touch: KABLOOEY. Unlike FB, though, controls are made one touch harder, requiring you to control the angle as well as the thrust. The sheer zoom on your spacecraft make it very nearly impossible to get past the very first rock in the infinite cave system.
However! Graphics are fantastic! Sound is pretty good! Humor is through the roof! And if you DO manage to snag enough stray space-change, you just might be able to afford precious, precious upgrades to heighten your futile experience.
Folks, Flop Rocket is the cream of the Flappy Bird crop.
Rovio’s newest is a far cry from the furious feathered friends of the past. They’ve taken a page out of a flappier book and offered up RETRY, a name which couldn’t possibly be more scientifically accurate.
Pilot an 8-bit airplane through a series of maddening obstacles – touch anything and you’re sunk, presenting you with the obvious option to immediately give it another go. The hair-trigger controls are bad enough, and the quick-fail quick-retry gameplay should sound ultra familiar by now. Your flight path, which can only go in loop-the-loops, and this game actually has different levels in which you can fly your way through peril. This means you’ll be able to brag to your Twitter buddies about which RETRY level number you’re on. Don’t scoff. It’s an integral part of making it big, and this one’s set to explode across mobile devices everywhere.
At the time of this article, Rovio’s RETRY has only been soft launched in Canada, Finland, and Poland. We’d bet on a worldwide release by, say, the end of the month.
Noodlecake Games, in a lighting fast response to Flappy Bird-ism, put programmers in a cage until they brewed up something worthy to send into the Flappy Jam. The result was Golfy Bird, a game that initially was to be kept unreleased, but found the light of day anyway.
And it did so because it’s more fun that Flappy Bird itself (which isn’t that difficult, the Bird was anything but fun). Graphics are what they are, but it makes a clever use of Super Stickman Golf’s physics engine and creates a silly yet entertaining game suited for everyone.
In addition, you can annoy and challenge other people for no apparent reason and procrastinate ad infinitum.
In conclusion, it’s methadone for those suffering from flappy-bird-itis and want to detox.