Crescent Moon Games has a wide stable of games with the highlight being deluxe 3D RPGs like Ravensword or Aralon. Speaking of Aralon, Crescent Moon was showing Aralon 2: Forge and Flame, which is a sequel to the deluxe 30 hour fantasy RPG that originally launched in October of 2010. Aralon 2 maintains the idea, but enhances it in almost every way beginning with the graphics engine. There are all new shaders, dynamic lighting, bump mapping, physics effects, and more to gaze at. You can pinch to zoom to change from third person to first person perspective, and back again. Aralon 2 also features three expansive continents to explore, and simply tons to do when it’s planned to release later this year.
Crescent Moon also showed off Paper Monsters Recut, which is hitting the App Store next week, on the 12th. It’s a remastered version of the original Paper Monsters that was created for the Wii U, and is now coming to iOS. The game also has all new levels, as well as an overarching space theme. There’s a new graphics engine as well, taking cues from what’s being applied to Aralon 2. We enjoyed Paper Monsters when it came out in early 2012, and we’re excited to see more in an all new package.
Finally, Crescent Moon was showing off Microgue, which is a bite sized dungeon crawler. There are elements of endless and arcade games, while still including floors to travel through. You swipe to move as you try to make it to the exit while avoiding environmental dangers, and varied enemies with a turn based set-up. Microgue is a fun quick action idea applied to a traditionally deeply involved genre.
Crescent Moon always has an eventful GDC, and 2015 is no different. Check out Aralon 2 and Paper Monsters Recut in our videos below direct from GDC with background from Josh Pressisan of Crescent Moon Games.