The PS Vita is the realization of the portable gaming handheld Sony wanted to build in 2004 with the original PlayStation Portable (PSP) — a true mobile system with the horsepower of a home games console.
Where the PSP fell short with its single analog "nub," lack of cameras, lack of a touchscreen, cumbersome UMD optical drive and weak console connectivity features, the PS Vita fixes on nearly every front.
Dual analogs? Check. Dual cameras for augmented reality (AR) experiences? Check. Massive 5-inch OLED touchscreen with equally large rear touchpad? Check. Speedy flash carts for game storage and rich PS3 connectivity all in a light piano black package that won't add too much weight to your bag? Check, check and check.
But no console is perfect. We got to go hands-on (without anybody rushing us like at E3) with the PS Vita and here are our first impressions.