Ubisoft did not specify pricing for I Am Alive, but last month's warmly received Xbox Live version bore a $15 price tag.
I Am Alive tells the story of an everyman who has lost his wife and daughter during a mysterious but cataclysmic event. This man returns to his hometown, Haventon, a year later to find the city in ruins, with its inhabitants taking "necessary actions" to survive.
The game was originally in development at Darkworks, before Ubisoft Shanghai stepped in to finish the game in March 2009. A PC version of the game may not happen. I Am Alive creative director Stanislas Mettra said in November that the likelihood of piracy makes a potential PC port's profitability uncertain.