Today we shine a light on Distinctive Developments. In this interview, Nigel Little answers a few questions to give you an inside look into iOS development. Read on to find out about their games and what it's really like to be an iOS developer.AC: Tell us a little about Distinctive Developments and your background in app development.Nigel Little: We started Distinctive way back in 1994 as a console games developer working on PS One, Nintendo 64 and Sega Saturn. However as a small independent developer we saw that it was going to be difficult to compete with the larger developers on Playstation 2 and Xbox. Therefore, in 2001, we switched to developing for mobile phones.
At that time phones had 2 color (black & white) screens and very low performance but we started with simple games like the official Space Invaders game and as the phones got better we got the chance to work on more complex titles such as Tomb Raider and FIFA Football / Soccer.
Then when Apple opened the App Store, and changed the mobile games industry forever, we started making our own range of games that we could self publish. (more...)