Thatgamecompany seeking scalability engineer to help studio take online play "one step further" by building infrastructure to support hundreds of thousands of users.
Thatgamecompany's adventure game Journey--due out March 13--allows players to buddy up over a network connection and work together to accomplish tasks. And according to a new job listing at the studio, the developer has bigger online plans in store for its next game.
A new job listing at the Santa Monica, California-based company (via Joystiq) calls for a scalability engineer, who will help take online play "one step further."
"With our last game, Journey, we began incorporating online interactions into our projects, and we'd like to take it a step further on our next game," reads a line from the requisition.
The job listing goes on to reveal that the studio is planning a "full-scale online service," which will accommodate hundreds of thousands of users.
The job listing at thatgamecompany did not indicate what platform(s) the new project is being developed for. However, the studio's most recent projects--Journey, Flower, and Flow--have been exclusive to the PlayStation 3.