Hideo Kojima hopes that one day he'll see his 1998 action game Metal Gear Solid remade as an open-world title for PlayStation 4. However, he also says that he doesn't think it's going to happen anytime soon, if it ever does.
During a media session at Japan's Taipei Game Show this weekend attended by Famitsu, Kojima was asked what he thinks about bringing earlier Metal Gear games to the PS4. He responded, according to a DualShockers translation, by saying he's excited by the idea, but can't work on any such projects himself, as he's currently busy with Metal Gear Solid V: The Phantom Pain and Silent Hills.
Despite that, Kojima went on to say that he would like to someday play in an open-world version of Shadow Moses, one of the locations from the original game. Gamers, too, would like to see a remake of the original Metal Gear Solid for new consoles, Kojima said, though he cautioned that it's not in the works now and may not ever be.
Kojima went on to point out that remaking the original Metal Gear Solid for current-generation machines would also require the implementation of new tools and an engine, as well as a team to make the game, of course. No developer has yet to come forward, the industry veteran said.
This isn't the first time Kojima has talked about the possibility of remaking the first Metal Gear Solid. Back in August 2014, Kojima said that he'd like to revisit the 1998 game, even though he's "not too fond of remakes."
"If it was going to be a remake, I wouldn't want to make a standard remake, but something similar to what Planet of the Apes is doing: Bringing the best of the past to the present and doing something new," Kojima said at the time.
Before that, in June 2013, it was reported that a Metal Gear Solid 1 remake was actually in the works. However, Kojima later clarified that this was a translation error, and that the game was not actually in development, even though he would like to see the game remade someday using the Fox Engine.
The original Metal Gear Solid was released for the PlayStation and was ported later to Windows in 2000. It is considered to be one of gaming's definitive titles.