The latest round of rumors about the next Xbox's potential to require an Internet connection during use has drawn ire and disbelief among many gamers and industry watchers. At least one developer inside Microsoft Studios has a message for all the whiners out there: get over it.
Writing on Twitter yesterday (in posts that are now protected, but screengrabbed for posterity here), Microsoft Studios Creative Director Adam Orth likened requiring an Internet connection for a console to requiring electricity for a vacuum cleaner or mobile reception for a smartphone. "Sorry, I don't get the drama around having an 'always on' console," Orth tweeted. "Every device now is 'always on.' That's the world we live in. #dealwithit"
Of course, reliable electricity is practically a basic living standard in the developed world, whereas a bit over 30 percent of the US still doesn't have access to broadband Internet in their households, according to the OECD. And while good cell phone reception is required to use most of the core features of a smartphone, game systems have traditionally treated online features as optional additions to the central purpose of playing games locally (though that has been changing over the years).