Xbox maker establishing new unit to "tell the story of what the future of entertainment will look like"; candidates should be ready to fail in high-risk environment.
Microsoft is aiming to take its motion-control Kinect technology to the next level, and is forming an entire new team to "tell the story of what the future of entertainment will look like." A job listing (via OXM) at the Redmond technology giant for a software development engineer reveals a successful candidate should be ready to fail in a new high-risk environment.
"Joining this team comes with risks," the job ad reads. "Most of what we work on is top-secret; you may not know what your new project is until youve accepted an offer. Not all of our ideas will fly. We will fail, and fail fast, on some projects. We will celebrate those failures because they are vital to making sure the right ideas take off in a big way."
The job description makes clear that those seeking a "comfortable" or "standard" role at Microsoft should not apply. To be considered for the position, a candidate must have shipped at least one consumer-focused product and worked on side projects like Kinect hacks or websites.
Additionally, candidates must have experience with contemporary game engines like Unreal, CryEngine, or Unity, as well as knowledge of Kinect for Windows SDK or similar technologies.
A second iteration of Kinect--rumored to be called Kinect V2--is reportedly planned to be included with Microsoft's next-generation Xbox. According to a 56-page document supposedly stemming from Microsoft, Kinect V2 will support four-player full-body tracking and allow gamers to sit down while playing. On top of this, Kinect V2 will be able to adapt to players' living rooms, meaning they will not need to move furniture for an optimal experience.