Whether or not you’re an owner of Microsoft’s Xbox 360, chances are you find the Kinect accessory intriguing, since you don’t even need the company’s console to use it. That’s why there’s so much excitement surrounding the console’s successor, codenamed Durango: it will feature Kinect 2.0, the specifications for which allegedly leaked today.
The new device will reportedly be able to track players with a height of one meter, feature a mode for both seated and standing players, detect hand states (such as open or closed), as well as extra and rotated joints. As for improved features, it will be able to allegedly track six rather than two active players, occluded joints, and sideways poses.
Here’s what else is reportedly coming:
Improved field of view results in much larger play space.
RGB stream is higher quality and higher resolution.
Depth stream is much higher resolution and able to resolve much smaller objects.
Higher depth stream accuracy enables separating objects in close depth proximity.
Higher depth stream accuracy captures depth curvature around edges better.
Active infrared (IR) stream permits lighting independent processing and feature recognition.
End to end pipeline latency is improved by 33 ms.
That last point is just a tease. We’re pretty sure you want the exact specifications, so here they are:
Again, these are currently unconfirmed and could end up being inaccurate. An increase field of vision, 1920×1080 color stream, 512×424 depth stream, an added infrared stream, USB 3.0, and 60ms latency all make sense. The lack of a tilt motor is a bit odd, but it should decrease manufacturing costs.
The most important part of all this is the USB 3.0 cable. As we all know, this is a significantly faster connection, which will help the new version of Kinect transfer all that extra data at faster speeds. Furthermore, it hopefully means the Kinect will remain an accessory.