Microsoft has yet again responded to the ongoing Xbox One 1080p/60fps debate, with studio manager Mike Ybarra saying "resolution alone" does not determine if a game looks good or not.
"I think the point that gets lost a lot is that it's all a game of trade-offs," Ybarra told MyXboxLive. "Resolution alone is not the final determination regarding if a game looks great or not. It's one of many different levers and it's up to the game teams to decide what is best for their unique game experience."
Ybarra's comments came in response to a question regarding Ryse: Son of Rome, which runs in 900p and is still considered one of the most visually impressive games for the Xbox One.
The other "levers" that developer Crytek employed to make the game look so impressive, Ybarra said, were things like various screen effects and scripted/dynamic instances. These elements, combined with the game's 900p resolution, are what makes the game look so good, he said.
Also in the interview, Ybarra said Ryse: Son of Rome sales were "lower than we wanted," though he did not share a specific sales tally. "That's always hard on any game team that puts a lot of time and effort into a game," he said. Still, though the game's Metacritic score was a 60, Ybarra said user-review scores on Amazon are better, showing that people are enjoying the game.
"While there were certainly things we wished we could have gotten in the game and we understand the key criticism, we are proud of Ryse and think it is a fun experience for our audience," he said.