Last December, Shannon Loftis, Microsoft’s general manager of Microsoft Studios Global Publishing, shared a vision of the future in which Xbox extends beyond the game console, onto Windows 10 PCs, tablets, smartphones, virtual reality headsets, and anything with a screen and an internet connection. This week, Microsoft took the stage at E3 to formalize that plan, announcing two new consoles, and Xbox Play Anywhere, a strategy that intends for players to do just that.
We sat down with Loftis to discuss the company’s plan for executing the controls of Xbox Play Anywhere, the status of the once champion Kinect peripheral, and the struggle to keep surprise announcements from leaking ahead of their announcement.
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