Way back in February 2013, Sony's Mark Cerny promised that the PlayStation 4 would include a handy suspend and quick-resume feature. The idea was to pause a game, then leave the console in an "idle mode" that kept the game state in memory, allowing players to pick up later from that exact point, with no loading required. Then, just before the system's November 2013 launch, Sony announced that the feature wouldn't be ready in time for the system's North American release.
Nearly 17 months after that launch, Sony is finally ready to make good on its promise. The resume/suspend feature is part of the system upgrades planned for the version 2.50 firmware update, which Sony said will be available "soon." The long-delayed feature will be "supported by nearly all PS4 titles," Sony Director of Product Planning & Software Innovation Scott McCarthy said in an announcement post for the upcoming firmware, dubbed "Yukimura" inside Sony. Microsoft has had a similar "quick startup" feature since launch, as demonstrated in the comparison video on this page.
Elsewhere in the update announcement, Sony also discusses new system-wide accessibility options that will be welcome news to those with certain disabilities. Those with vision limitations will be able to take advantage of "text to speech, enlarged text, bolder fonts, higher contrast UI, zoom for displayed pictures, inverted colors on screen," across the platform. The update will also include a system-level button configuration utility, letting players reassign functions from shoulder buttons to face buttons across games, for instance, and "making it easier for users with limited manual dexterity or limited reach and strength to play."