Ever wonder what it's really like to develop your first app? Meet Mike Mulholland from pixelZapp. In this interview, mike mulholland answers our questions and offers a behind-the-scenes glimpse into what it was like to create Puzzle-Rocket and get it released into the App Store.AC: Tell us a little about your or your company. What is your background?Mike Mulholland: I’m mainly working on my apps in the evenings and weekends as I have a full time job and three kids to look after!
My background is in visual effects for films. I’ve been working in the VFX industry for 15 years, on films from Avatar to Warhorse. I’ve always done a mixture of technical and artistic work so creating a games was a perfect combination of those two disciplines.
AC: Puzzle-Rocket is your first app. Why did you want to start developing for the iPhone and iPad?MM: The iPhone and iPad offer an ideal environment for first time developers. The tools are cheap and Apple offer a huge amount of documentation and support. The best thing is the online community – finding the answer to the majority of problems/questions is a simple search away. Finish reading about this app on AppCraver.com.