Of the many digital venues I'd expect to see a virtual pet simulator, the PlayStation Vita was certainly not one.PlayStation Vita Pets is an interesting diversion, not only because of the bizarre system it released on, but the fact that is breaks all the "pet simulator rules" I've become accustomed to. Forget Nintendogs -- these puppies don't need a leash and they surely aren't relegated to frou-frou accessories. They don't need you to make sure they go on walks, either, because they've got their own thing going on. Did I mention they talk?
Where most games are content to offer a selection of pooches for you to groom, walk, and train as you see fit, British studio Spiral House apparently sought to revolutionize the genre, and it's clear from the very beginning that this isn't your average Dogz or Catz clone. It's easy to dismiss as an uninspired piece of shovelware, but those who give it a look will undoubtedly end up pleasantly surprised by its refusal to adhere to traditional pet-raising convention -- even if it does have some accidents here and there.