In the video, which you can watch below, The Coalition designers, including studio head Rod Fergusson, explain how the power of the Xbox One allows for greater authenticity overall. One part of this is simply that characters will look more believable.
You'll see the wrinkles on character's skin (see the embedded image of Marcus Fenix) and you'll see skin sliding over bone as it would in real life, among other improvements. This all should help sell the emotion of a particular scene, The Coalition said.
The developer also called out one cinematic in particular that has been improved due to the power of the Xbox One. We won't spoil it for you in case you haven't played the game, but it's toward the end.
This video is the first in a nine-part behind-the-scenes video series for Gears of War Ultimate Edition. The game launches for Xbox One on August 25, while a PC version will come later.