Masahiro Sakurai explains beefing up the roster may lead to balance issues; says Nintendo and Namco Bandai instead looking at new ideas for franchise.
The next entry in Nintendo's Smash Bros. fighting franchise may move in a new direction. Speaking to Nintendo Power (via Nintendo Everything), franchise designer Masahiro Sakurai explained that he feels simply adding new characters will not enhance the experience, and that a more dramatic overhaul may be required.
It isnt a matter of if the next game has 50 characters, thatll be enough," he said. "There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctiveIn terms of quantity, weve probably already reached the limit of whats feasible. I think a change of direction may be whats needed.
Nintendo officially announced the new Smash Bros. game during its 2011 Electronic Entertainment Expo media briefing. The Wii U and 3DS versions of the game will work together on both platforms "in some fashion," Nintendo said at the time.