Sony has gone "back to the drawing board" in an effort to make PlayStation 4 racing game Driveclub the best it can be, according to PlayStation Worldwide Studios executive Scott Rohde. In an interview with IGN, Rohde explained that Sony would only be doing fans a "disservice" if the company shipped Driveclub in its current form.
"What I will say is that it all comes back to that fundamental principle, and that's that we want to build great games," Rohde said. "And we really don't want to release a game before it's ready. And sometimes, this happens in the normal course of business, where we think we're on track to deliver what we think is going to be a great game, and when we get closer, we realize that we'd be doing everyone a disservice if we shipped it before it was ready."
"So, I think that at PlayStation, perhaps more than at other places, we're willing to kinda eat that [cost] and go back to the drawing board and make sure the game is great before we ship it," he added. "And that's what's going on right now with that game."
Pressed to say if Driveclub would be released in 2014, Rohde would not offer any insight. However, a PlayStation PR person said more details about the game will be announced soon.
Driveclub is in development at Motorstorm creator Evolution Studios. It was originally a PS4 launch title, but Sony delayed the game in October to spring 2014. At the time, Worldwide Studios president Shuhei Yoshida said the extra months will allow developers to improve the game's visuals and overall experience.
"We can assure you that it will be worth the wait," he said at the time