Space is filled with mystery, and it can consequently set the stage for almost any kind of game. Most space games have trended towards spaceship battle, and that’s exactly what Space Colors provides. The game is filled with explosions as you blast away multiple enemy spacecraft as well as asteroids. What changes it up from the typical space shooter is that there’s a rogue-like adventure set-up. That means that there’s a unique galaxy map each time you die, and yet your experience, upgrades, and earned credits hold over.
There’s a lot of potential content to play, and it all comes down to touch as you simply tap where you want to fly, and then tap an enemy to target, and fire. That’s really all there is to control to simplify that portion to let you focus on all that’s going on in space. After a couple of levels, you will be faced with multiple enemy ships that range from fighters to carriers, with the potential for other alien species to enter the battle. Each planet comes with a specific mission whether it’s to destroy a certain number of enemy fighters, blast a specific number of asteroids, collect a spacecraft, and more.
The main highlight of Space Colors has to be the colors in space themselves with an intricate graphical design that offers glowing space combat, and huge explosions. The explosion engine is rendered for each one to have a unique blast, and there are tons that occur with all of the enemies that you will face. The game has the inherent replay factor of the rogue-like adventure of continuous upgrade path, even after death. The problem is that the core mechanic is on the repetitive side, so that each planet plays very similarly. Since the controls are so simplistic, there’s not the most depth in the combat, and there’s also not much precision. The varying potential play throughs do blend together somewhat, but the differing challenges do help.
Space Colors ($0.99, Universal) is filled with action as you battle in space with some nice adventure elements to make it worth picking up.