Explaining the decision to make both the Xbox One and PS4 versions output in 1080p, Airtight Games chief creative officer Matt Brunner said, "We're trying to keep a consistency across all the platforms." Square Enix producer Naoto Sugiyama confirmed that both versions output in native 1080p and are not upscaled to the higher resolution. Presumably, however, the Xbox 360 and PlayStation 3 versions of the game will output in something less than 1080p.
We also quizzed Brunner about why Murdered: Soul Suspect is not coming to Wii U. According to Brunner, the best Wii U games are the ones designed from the ground up for the system.
"In all honesty, all the Wii U games I've ever played, the only good ones are the ones that are made specifically for [the Wii U]. And this just doesn't fit," Brunner said.
The Wii U also has a small install base, relative to consoles and PC. The Xbox 360 and PS3 have combined for more than 160 million sales to date, while the Xbox One and PS4 together total more than 8.3 million systems sold worldwide so far. As for the Wii U, that system has sold only 5.86 million units as of December 31.
Murdered: Soul Suspect launches this June for consoles and PC. The game is set in Salem, Massachusetts, the location of the Salem witch trials in 1692, which saw public executions of those convicted of witchcraft. The story begins with protagonist Ronan O'Connor's death at the hands of an unknown assailant. He must then interrogate the ghosts of Salem to learn more about his killer.