I admit, I was hoping this game would be way cooler than it initially seems to be. The coin push extravaganza that seemed to hit with the rise of free to play has long since passed, leaving us curious (and a bit excited) for a coin pushing game that, at least on the surface, seems to have some RPG elements to it. Unfortunately, at its core it's still a coin pusher, and being able to cast spells and do other junk like that doesn't spice that formula up as much as we were looking for- At least in the first impressions department.
Coin Quest should be available tonight at 11:00 PM Eastern, or earlier if you're in a different iTunes region. Take a look at the thread in our forums if you want to see what our community has been saying about the game throughout its international release cycle today.