Can you nail the right tempo to save London from a terrorist attack? That’s your goal in the new iOS game Tempo that is designed for on the go touch gaming. Every level gives you a cinematic sequence of touch based challenges to complete, in which timing is essential. It’s always a race against the clock, and you need to complete each sequence as quickly as possible to complete the overall mission in time. Rather than using virtual controls, or tap to fire, all you need to do is act on quick touch actions.
There are three types of interactions in Tempo with tap the target when the circle is in line, rapid tap, and drag the required path. You never know when each sequence will appear, but it will be one of the three. Even though they’re simple mechanics, they tie into shooting enemies, overpowering an enemy, or short circuiting a minefield. As you advance, the timing sequences will become more complex with multi-layered versions of the quick interactions. It’s effortless to pick up and play, and the actions are composed into levels that usually take just a minute or two. There’s a lengthy single player campaign to play through with a detailed storyline that includes sequences of rescuing characters to add to your team.
Tempo has simple interaction, but includes advanced 3D graphics to depict the ornate action in each mission. There’s no doubt that game looks good, and there’s a whole lot of content to play through. Sadly though, the gameplay comes up severely lacking, because it’s just so simplistic. There’s little variety with just the three types of interactions, and each one is so simple that it becomes extremely bland and repetitive. There are obvious time constraints in each level, but it’s not too tough to perfect every target to complete a level in time. You’re always waiting for the game to become more complex, but it never does. You can only quickly tap so many times, and you’re so removed from the action as your quick taps don’t connect with the deluxe 3D moves the characters make. It’s tough to see anyone going too far into the game with such simplistic, and repetitive mechanics that rarely challenge, or engage the player.
Tempo ($4.99, Universal) looks great on the surface, but it’s far too simple to recommend. It’s worth noting that Tempo feels like a simple free to play game, but it’s actually a paid game with no in-app purchases.