Microsoft’s new Xbox One S boasts a bunch of new features, like a sleek new design and support for 4K video, both of which sound great.
Unfortunately, it won't play games in 4K. But that's where HDR comes in.
Many who have experienced both HDR and 4K resolution say HDR makes a greater difference in how games look than the difference between 1080p (the standard resolution we're used to) and the ultra high-resolution 4K.
Check out how HDR improves the way games look on the Xbox One S.
My colleague Jeff Dunn says it best in his explainer of HDR: "HDR creates a deeper, more realistic picture by dramatically expanding how bright and dark your TV can get, and how much color it can present."
Essentially, you get video games that "pop" and look better than if they're played on normal SDR (standard dynamic range) TVs.
That sounds great! Let's see some examples.
It's clear from the example above, taken from the latest "Tomb Raider" game for Xbox One, that the HDR version has richer colors, more detail in the bright parts, and darker shadows that still maintain the details within, compared to the standard dynamic range (SDR) display.
Look at the giant hole at the top of the picture, and the dome of the building. You can clearly see more detail around the edges of the hole as well as details on the highest dome, compared to the standard display.
Here are some more examples from "Uncharted 4."
The SDR display's picture looks over-exposed and the colors appear washed out compared to the richer, deeper colors on the HDR display.
The darks are darker while still maintaining their detail, and the brights have more color and detail rather than appearing like white blotches. You can clearly make out the clouds in the HDR picture while they're harder to see in the SDR picture.